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Prologue
Unrest is brewing in the kingdom of Vellum, on the continent of Arpania. Banditry on the road is more common than ever, and with the country’s economy and stability still reeling from its costly wars against Cáil Aor and Idamets, dissatisfaction with the King has sky-rocketed. To add extra complication, the sixth and seventh legions of the army, sent to quell an uprising in the north, have not been in contact for the last two months, indicating their failure in suppressing the unrest. King Teriark IV, who rules Vellum by the grace of Rhyr, has requested the aid of adventurers to head north and gather information regarding the organization of the rebellion as well as the status of the missing legions.